monsterBlues | Animator
The monsterBlues, Technical Animator, blog features art, animation, and tools related to video game development.
June 15, 2013
January 21, 2013
January 9, 2013
August 19, 2012
July 21, 2012
July 17, 2012
Orcs Must Die 2... Available for pre-order!
Orcs Must Die 2, the latest game I helped create at Robot Entertainment is now available on Steam for pre-order. Orcs Must Die 2 is similar to the first game, but is jam packed with new features! Most importantly online co-op! Thanks for supporting an indie game studio!
March 30, 2012
Line of Action!
Recently I noticed that I always begin a drawing by starting with the head then working my way down. So today I tried starting with an action line, then posing the body to it.
February 12, 2012
Dynamic UI creation with MaxScript
There are 3 ways to dynamically modify a MaxScript UI.
One way to to create all the UI elements you need in order to disable and enable them as needed. (This is the most common method)
A similar method is to use their visible property to turn them off and on.
The most complex way is to generate a maxscript on the fly and use the execute command to create the UI elements.
This script has an example of each method: Martinez_DynamicUI.ms
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